Dead of Winter: A Crossroads Game

Plaid Hat Games | Published:

2-5

12+

60+



cover

Dead of Winter is a meta-cooperative psychological survival game. This means the players are working together toward one common victory condition--but for each individual player to achieve victory, they must also complete their personal secret objective. This secret objective could relate to a psychological tick that's fairly harmless to most others in the colony, a dangerous obsession that could put the main objective at risk, a desire for sabotage of the main mission, or worst of all: vengeance against the colony! Certain games could end with all players winning, some winning and some losing, or all players losing. Work toward the group's goal but don't get walked all over by a loudmouth who's only looking out for their own interests!

Dead of Winter is an experience that can only be accomplished through the medium of tabletop games. It is a story-centric game about surviving through a harsh winter in an apocalyptic world. The survivors are all dealing with their own psychological imperatives but must still find a way to work together to fight off outside threats, resolve crises, find food and supplies, and keep the colony's morale up.

Dead of Winter has players making frequent, difficult, heavily- thematic, wildly-varying decisions, that often have them deciding between what is best for the colony and what is best for themselves.

  • 10 Dual-Sided Main Objective Cards
  • 25 Secret Objective Cards
  • 10 Betrayal Secret Objective Cards
  • 10 Exiled Survivor Secret Objective Cards
  • 30 Survivor Cards
  • 5 Player Reference Sheets
  • 1 First Player Token
  • 30 Starting Item Cards
  • 20 Police Station Search Deck Cards
  • 20 Grocery Store Search Deck Cards
  • 20 School Search Deck Cards
  • 20 Gas Station Search Deck Cards
  • 20 Library Search Deck Cards
  • 20 Hospital Search Deck Cards
  • 1 Exposure Die
  • 25 Crisis Cards
  • 80 Crossroad Cards
  • 20 Helpless Survivor Tokens
  • 30 Once Per Round Tokens
  • 20 Food Tokens
  • 20 Noise Tokens
  • 20 Barricade Tokens
  • 30 Wound Markers
  • 60 Standees
  • 50 Standee Stands
  • 1 Colony Board
  • 6 Location Cards
  • 1 Rulebook
  • 30 Action Dice
8.5/10

Luck Strategy Complexity Replay Components Learning Theme Scaling

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