Colt Express


2-6

10+

30
Asmodee | Published:


It is 1899 and the Union Pacific Express is headed to the Nice Valley Coal Company to deliver their payroll and 47 passengers. Suddenly the train is attacked by thievin’ bandits! Will the outlaws keep their cool or will Marshal Samuel Ford save the day and prevent the robbery?

In Colt Express, you play a bandit robbing a train at the same time as other bandits, and your goal is to become the richest outlaw of the Old West. The game consists of five rounds, and each round has two phases:

Phase 1: Schemin’ - Each player plays 2-5 action cards on a common pile, with the cards being face up or face down depending on the type of the round. Instead of playing a card, a player can draw three cards from her deck.

Phase 2: Stealin’ - The action cards are carried out in the order they were played, with a player’s best laid plans possibly not panning out due to mistakes and oversights!

The game takes place in a 3D train in which the bandits can move from one car to another, run on the roof, punch the other bandits, shoot them, rob the passengers, or draw the Marshal out of position. The train has as many cars as the number of players, and each car is seeded with gems, bags of loot or suitcases at the start of play. Players will plan ahead and play cards to steal the most loot, shoot their opponents, move around the train and elude Marshal Ford. Will you be the richest bandit in the outlaw gang?

  • 6 Train Cars
  • 1 Locomotive
  • 10 terrain elements
  • Loot tokens
  • 17 Round Cards
  • 1 Marshal pawn
  • 13 Neutral Bullet cards
  • 6 Character cards
  • 6 Bandit pawns
  • 60 Action cards
  • 36 Bullet cards
  • Rulebook
8.1/10

Luck Strategy Complexity Replay Components Learning Theme Scaling

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