This isn't going to have a happy ending.

Deception: Murder in Hong Kong is a game of deduction and deception for 4-12 players that plays in about 20 minutes.

In the game, players take on the roles of investigators attempting to solve a murder case – but there's a twist. The killer is one of the investigators! Each player's role and team are randomly assigned at the start of play and include the unique roles of Forensic Scientist, Witness, Investigator, Murderer, and Accomplice. While the Investigators attempt to deduce the truth, the murderer's team must deceive and mislead. This is a battle of wits!

The Forensic Scientist has the solution but can express the clues only using special scene tiles while the investigators (and the murderer) attempt to interpret the evidence. In order to succeed, the investigators must not only deduce the truth from the clues of the Forensic Scientist, they must also see through the misdirection being injected into the equation by the Murderer and Accomplice!

Find out who among you can cut through deception to find the truth and who is capable of getting away with murder!


In Deception, the game can be won or lost by how people interpret the clues given by the Forensic Scientist. It is up to them to come up with reasoning behind there choices and they will be hoping that there fellow investigators are on the same wavelength. The Scientist only has 6 tiles to choose from at any time to convey his clues so there is an element of luck, albeit minimal.


There are a few special roles in this game that require an amount of strategy and skill to pull off well. The Scientist must use there most creative ideas to clearly point in the direction of the Murderer. While the Murder has to stay hidden in plain site. The Murders most important decision comes at the start of the game, poorly chosen cards can spell a quick downfall. The game is essentially a big game of cat and mouse between these 2 roles, while the others serve as pawns in a way.


Deception: Murder in Hong Kong is a pretty simple game, the players are mostly just required to use there deductive skills to interpret what the Forensic Scientist is trying to say, non verbally of course. Players who have been exposed to games such as Mysterium, Werewolf or The Resistance will find this game a breeze!

Replay Value:

Being a party game, this has fantastic longevity. A few games of this in a row are certainly not a rarity. Unlike Resistance, this game rarely turns into a screaming match. A victory for the Murderer never feels like you have been attacked personally, rather you get a sense of admiration for clever play. Not to mention being either the Scientist or the Murder isn't as stress inducing as other Hidden Roles in games.


The components are on par for any good game nowadays. The thick tiles and plastic bullets are a wonderful touch that really makes it stand out. Another amazing feature of the game is the artwork, which is by far the most attractive party game art I've seen since Ultimate Werewolf.

Learning Curve:

As I mentioned, the game is a cinch to teach to anyone that has played other Hidden Role or Deduction based games. Anyone who has played Mysterium or Codenames will easily understand the interpretive side of the game, while Werewolf and Resistance diehards will feel right at home lying to their friends faces.


The theme is actually quite strong here in Deception. The investigators take clues given from the Forensic Scientist which feel as though they are cold hard facts of the case, such as time of death, location, victims expression and the like. I also like the fact that the murder has to choose from only what is in front of them, making it feel as though when you figure out the clues, you know exactly 'who dun it'.


This is where the game both shines and falters, while the game can accommodate players from as low as 4, up to as high as 12, there are some issues. For example at higher player counts, the game adds in the witness, accomplice and events to shake things up, these are similar to what is found in The Resistance Avalon, but at such high player counts the amount of cards on the table gets ridiculous, I would suggest taking the amount of cards per player down to 3 or 2 depending on player count.

Final Thoughts:

Deception: Murder in Hong Kong takes the best things from both The Resistance Avalon and Mysterium and blends them together in a wonderful party game. If you love even one of the games mentioned in this review, or maybe if you are just looking for a unique party game experience that anyone can participate in, definitely give this game a go!

Have you played Deception: Murder in Hong Kong? Do you agree with our review? Leave your thoughts in the comment section below and please like us on Facebook, Twitter, Google+ and Instagram!


Brent is the founder of OzBoardGamer, he has a passion for the hobby and especially loves games for 2 to 5 players

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